GTA 6 Map: Complete Leonida Map, Confirmed Locations, Size & Community Project (2026)

Last updated: July 26, 2026

Grand Theft Auto VI is set in the fictional state of Leonida, Rockstar Games’ modern reimagining of Florida, with Vice City as its beating heart. The GTA 6 world map, or at least what Rockstar has confirmed of it, currently covers six named regions, though the studio has never released a full map, an official size figure, or a complete list of cities. Everything beyond those six confirmed regions comes from a dedicated fan community piecing together the GTA 6 Leonida map, using trailers, screenshots, and leaked footage.

This guide separates what Rockstar has actually confirmed from what the community has built, region by region, landmark by landmark. Jason Duval and Lucia Caminos are the two protagonists whose story unfolds across this map.

Want to know how many days are left until launch? See our GTA 6 live countdown.

State of Leonida GTA 6 community map showing Leonida regions and Vice City

Key Takeaways

  • Leonida is the state, Vice City is the main city, six regions are officially confirmed
  • Rockstar has never published a map, a size figure, or a full list of locations
  • The community-built “State of Leonida” project has mapped over 1,400 landmarks using trailer analysis, coordinates, and screenshots
  • Map size estimates range wildly, from roughly 100 to over 200 square kilometers, all unconfirmed
  • Rockstar has confirmed six regions, not a specific number of cities, counties, or square miles

GTA 6 Map At A Glance

FeatureDetails
StateLeonida
Main CityVice City
Confirmed Regions6: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, Mount Kalaga
Official StatusNo full map released, no official size figure
SettingModern-day, present timeline
InspirationFlorida, primarily Miami and the Florida Keys

Is There An Official GTA 6 Map?

No. Rockstar Games has not released a full map of Leonida, an official size figure, or a complete location list. What exists officially is limited to what has appeared across two trailers, a handful of promotional screenshots, and short descriptions on the official Grand Theft Auto VI website.

What is confirmed comes directly from Rockstar: the state of Leonida, Vice City as the main setting, and six named regions. What remains unknown covers almost everything else, exact map size, the number of playable cities within Leonida, county borders, and how much of the interior is actually explorable versus backdrop.

The difference is easy to lose track of: Rockstar’s confirmed information is sparse but certain, while the community’s version is detailed and visually convincing but remains an educated guess. The full breakdown of what falls into each category is further down this guide.

As Rockstar continues to build larger open worlds, fans are already wondering how a future GTA game could expand the map even further.

GTA 6 Mapping Project

The GTA 6 Mapping Community is a fan collective, not a Rockstar Games or Take-Two Interactive project, and its flagship output is an interactive map called State of Leonida. The two names most associated with it are Sauco505 and Yani, who have led the reconstruction effort since it began.

The project traces back to September 2022, in the immediate aftermath of the massive Rockstar network leak. Over the following years it grew into a full Discord community with more than 16,000 members, all cross-referencing footage frame by frame. The current version of the interactive map organizes well over 1,400 landmarks into categories like confirmed trailer locations, screenshot matches, and leak-derived points, and it gets a version bump every time Rockstar releases new material.

How they build the map: contributors extract coordinate data embedded in leaked footage, measure travel time and building scale from trailer shots, and lay all of it over real-world Florida satellite imagery for comparison. Sources they use include both official trailers, promotional screenshots, official artwork, and the September 2022 leaked footage, the last of which remains controversial to reference but is treated as historically significant rather than something actively promoted.

Why the project is trusted, at least as far as fan work goes, comes down to precedent. A near-identical community effort mapped GTA V’s Los Santos years before that game released, using the same frame-analysis approach, and it turned out to be remarkably close to the real thing. That track record is the main reason serious GTA 6 map trackers now watch State of Leonida instead of dismissing it as pure speculation.

GTA 6 Map Timeline

DateMap Information Revealed
September 2022Leaked footage confirms Vice City setting, the state of Leonida, and coordinate data later used for community mapping
December 2023, Trailer 1First official look at Vice City, Ocean Drive, and the wider Leonida coastline
May 2025, Trailer 2Leonida Keys, Port Gellhorn, and expanded street-level Vice City confirmed
2025 to 2026Official website adds region names and short descriptions for all six confirmed areas
Future revealsA third trailer and closer-to-launch marketing are expected to add landmarks, possibly new regions, before the November 19, 2026 release

Where Is GTA 6 Set?

Grand Theft Auto VI is set in Leonida, a fictional US state built as Rockstar’s modern take on Florida. Vice City sits at its center, standing in for present-day Miami, while the rest of the state stretches from tropical islands in the south to forested mountains in the north.

Vice City itself carries the clearest real-world DNA. Art Deco hotels, a working cruise port, and neon-lit nightlife strips all echo Miami directly, down to specific buildings the community has matched to real Miami Beach structures.

One more thing worth flagging early: a neighboring state called Gloriana is referenced through license plates and road signs visible in trailer footage. Its existence inside the game’s fiction looks real. Whether players can actually travel there is a separate question, and Rockstar has not confirmed Gloriana as a playable location.

GTA 6 Map Based on Real Florida

Although Leonida is a fictional state, Rockstar Games clearly drew inspiration from real-world Florida. Many cities, regions, and natural environments in GTA 6 closely resemble famous locations across the Sunshine State. The comparison below shows the closest real-world equivalents based on official trailers, screenshots, and Rockstar’s confirmed region descriptions.

GTA 6 Leonida map compared with real Florida showing Vice City, Grassrivers, Leonida Keys, Port Gellhorn, Ambrosia and Mount Kalaga
GTA 6 RegionReal World Inspiration
Vice CityMiami and Miami Beach
Leonida KeysThe Florida Keys
GrassriversThe Everglades
Port GellhornPanama City and Florida’s Gulf Coast
AmbrosiaRural, agricultural Florida near the Gulf Coast
Mount KalagaNorthern Florida and southwest Georgia, particularly Providence Canyon

All Confirmed GTA 6 Locations

Full breakdowns of every region, including landmarks, county context, and real-world comparisons, live on the dedicated GTA 6 Locations guide. Short descriptions only below.

all 6 locations collage

Vice City

Leonida’s main city and the heart of the story, built as a modern Miami with Art Deco hotels, nightlife, and a working cruise port.

Leonida Keys

A chain of tropical islands connected by bridges, based on the Florida Keys, and Jason Duval’s starting location.

Trailer analysis also suggests underwater exploration around the Leonida Keys, including coral reefs, shipwrecks, and coastal dive locations, though Rockstar has not officially detailed these activities.

Grassrivers

A subtropical wetland based on the Everglades, defined by swamps, airboats, and wildlife.

Port Gellhorn

A declining west coast city, described by Rockstar as Leonida’s forgotten coast, built around motels, shut-down attractions, and industrial docks.

Ambrosia

A rural, industrial county beside Lake Leonida, centered on sugar refining and biker culture.

Mount Kalaga National Park

Forests, canyons, and rivers along Leonida’s northern border, the closest thing GTA 6 has to Red Dead Redemption terrain.

GTA 6 Cities, Regions & Counties

RegionCounty (Community-Identified)Environment
Vice CityVice-Dale County (community estimate)Urban coastline
Leonida KeysUnconfirmedTropical island chain
GrassriversLeonard County (community estimate)Subtropical wetland
Port GellhornUnconfirmedIndustrial coastal city
AmbrosiaKelly County (community estimate)Rural, agricultural
Mount KalagaUnconfirmedForested highlands

Three county names, Vice-Dale, Leonard, and Kelly, come from community analysis of leaked footage and trailer background text. None of the three has been confirmed by Rockstar directly, and their exact borders remain a community estimate rather than an official fact.

GTA 6 Landmarks & Points of Interest

Confirmed through trailers, screenshots, or the official website: Vice City International Airport, a domestic airport, Ocean Drive, Vice Beach, Ocean Beach, the Malibu Club, the Monument of Leonida, South Tower, the Vercetti Estate, Starlet Motel, Delights Cabaret, Lake Leonida, several bridges connecting the Keys to the mainland, and a working cruise port.

Rumored but not officially confirmed districts spotted in trailer analysis include Little Haiti, Leaf Links, Rockridge, Washington Beach, South Beach, Stockyard, the Venetian Islands, and North Beaches. Community mapping treats these as high-confidence based on visual evidence, but none carries an official Rockstar name yet.

GTA 6 Map Size

How big is the GTA 6 map? Officially, there is no size figure. Rockstar has never stated Leonida’s square mileage or square kilometers, and the studio’s only public description remains “the biggest, most immersive evolution of the Grand Theft Auto series yet.”

Community estimates vary more than most people expect. Different mapping efforts, all working from the same trailers and leaked coordinates, land anywhere from roughly 100 to over 200 square kilometers, with a commonly cited midpoint of about 125 square kilometers and a rough multiplier of 2 to 3 times the size of GTA V’s map. The spread comes down to how much water area and background terrain each calculation counts.

Why hasn’t Rockstar confirmed a number? Probably because a map’s footprint on paper says very little about how big a game actually feels, and locking in a figure this early only invites unfair comparisons if the shipped map differs even slightly. Whatever the reason, treat any exact figure you see, including the ones in this guide, as a labeled estimate rather than a confirmed fact.

GTA 6 Map Scale

Scale here is about how you move through Leonida, not just how big it measures. Travel is expected to mix highway driving, boat travel through Grassrivers and around the Keys, and possibly small aircraft given the confirmed airports.

Verticality plays a role too. South Tower and other confirmed high-rises suggest more usable building interiors and rooftop space than GTA V’s mostly flat cityscape.

Road networks stretch further than a single city grid, connecting Vice City to Port Gellhorn and the Keys through what trailer footage shows as long bridges and rural highways. Waterways run through nearly every confirmed region, from Vice City’s cruise port to Grassrivers’ swamp channels to Ambrosia’s position beside Lake Leonida. Environment variety is the real headline: six confirmed biomes in one continuous map is more range than any prior Rockstar open world has offered.

GTA 6 Map vs GTA 5

Map Size

GTA V’s map is measured at 75.84 square kilometers. Leonida has no confirmed equivalent, only the 100 to 200+ km² community range covered above, roughly double to triple GTA V’s footprint either way.

GTA 6 Leonida map compared with the GTA 5 Los Santos map showing differences in map size, regions, and overall world scale
GTA 6 (Leonida)GTA 5 (Los Santos and Blaine County)
Estimated 100 to 200+ km², unconfirmedConfirmed by community measurement at 75.84 km²
Six confirmed named regionsOne main city plus one rural county
Urban, wetland, island, mountain, and industrial biomesMostly urban and desert, with limited forest in the north
Map not yet releasedFully mapped since 2013

Environment Variety

GTA V leaned heavily on one dominant biome, Southern California desert and coastline, with a small mountain area around Mount Chiliad breaking up the scenery. Leonida’s six confirmed regions already promise urban, tropical, wetland, industrial, rural, and mountain terrain within a single continuous map.

Cities

Los Santos was GTA V’s only true city, with Blaine County functioning as sparse countryside around it. Leonida appears built around at least two proper cities, Vice City and Port Gellhorn, alongside several smaller named regions rather than one dominant metropolis with empty land attached.

Exploration

GTA V’s exploration leaned on driving and occasional hiking around Mount Chiliad. Leonida’s confirmed mix of swamps, islands, and coastline points toward airboats, more boat traversal, and possibly more varied movement options across the map as a whole.

GTA 6 Map vs Red Dead Redemption 2

Red Dead Redemption 2’s map is commonly cited at around 75 square kilometers, spread across five regions: New Austin, Ambarino, New Hanover, Lemoyne, and West Elizabeth. That figure varies by source and measurement method, similar to the uncertainty around GTA V and GTA 6’s own numbers.

Environment-wise, RDR2 leaned into biome variety long before Leonida existed, mixing snowy mountains, swampland, desert, and plains across its five regions. Leonida’s confirmed regions echo that same instinct toward varied terrain rather than one dominant landscape, and Mount Kalaga in particular has drawn direct comparisons to RDR2’s Ambarino for its forests, canyons, and hunting-focused design.

Density and exploration differ by genre more than by raw numbers. RDR2 built its map around horseback travel and small, spread-out towns like Valentine and Rhodes. Leonida, as a modern GTA setting, is shaping up around dense urban cores connected by highways and waterways, a fundamentally different rhythm of exploration even if the total landmass ends up in a similar range.

GTA 6 Map Leak Explained

The September 2022 leak remains the single largest source of unofficial GTA 6 information, and it happened well before either official trailer existed. A hacker later identified as Arion Kurtaj, linked to the Lapsus$ hacking group, breached Rockstar’s internal Slack servers and posted more than 90 clips of early development footage to GTAForums. Rockstar confirmed the breach was real within days.

That footage confirmed the Vice City setting, the state of Leonida, and a dual-protagonist structure including a female lead, all months before Rockstar’s own reveal trailer. It also included debug menu data with coordinate points, which became the raw material the mapping community later used to start reconstructing Leonida’s layout.

Trailer analysis and official screenshots picked up where the leak left off, adding confirmed detail the 2022 footage never showed, since Trailer 1 and Trailer 2 both post-date the leak by more than a year. Community reconstruction sits on top of both sources, filling gaps with educated estimates.

The distinction worth remembering: leak does not equal official. Everything from September 2022 was pre-alpha development footage, months of production away from what actually ships. Treat leaked material as historically useful context for how the map evolved, not as a preview of the final game.

Official Information vs Community Reconstruction vs Rumors

OfficialCommunity ReconstructionDebunked Myth
Six named regions confirmed by RockstarEstimated map size, 100 to 200+ km²Map is exactly 2x GTA V
Vice City as the main cityCounty names (Vice-Dale, Leonard, Kelly)700+ interiors confirmed
Gloriana referenced via signageRumored district names (Little Haiti, Leaf Links, etc.)Gloriana or Georgia is playable
Release date, November 19, 2026Landmark placement on the interactive mapFull official map already released

Why the GTA 6 Map Feels Bigger

Density, not raw square kilometers, is what makes Leonida feel massive. Vice City alone already shows over 200 individually mapped structures in community tracking, and rumored interior counts, while unconfirmed, point toward far more enterable buildings than GTA V ever offered. More roads, more waterways, and six distinct biomes packed into one continuous map all compound the sense of scale beyond whatever the eventual official size figure turns out to be.

Large urban density in Vice City combined with genuinely rural, sparse regions like Ambrosia creates a contrast GTA V’s more uniform Los Santos and Blaine County never had. Add vertical design, taller buildings, more usable rooftops, and interiors stacked on top of street-level detail, and the map reads as bigger than its footprint even before Rockstar confirms an actual number.

What Can Players Explore?

Six confirmed environments in one continuous open world: coastal cities, tropical islands, wetlands, forested mountains, farmland, and industrial coastline. Based on confirmed regions and strong trailer evidence, that breaks down into specific named places: the streets, cruise port, and coastline of Vice City, the island chain of the Leonida Keys, the swamps and mangroves of Grassrivers, complete with airboats and wildlife encounters, the beaches scattered across the coast, the forests and canyons of Mount Kalaga National Park, working ports, the Ambrosia sugar mill, Lake Leonida, bridges connecting the Keys to the mainland, coastal roads running the length of the state, and industrial zones around Port Gellhorn.

How Rockstar Reveals New Map Information

Every GTA 6 map reveal so far has followed a consistent path: trailers first, then website updates, then official screenshots, then targeted marketing pushes, and finally the release itself. Trailer 1 introduced Vice City. Trailer 2 expanded the map to Port Gellhorn and the Leonida Keys. The official website filled in region names and short descriptions afterward. Expect that same sequence, screenshots and marketing beats between now and November 19, 2026, to keep expanding the confirmed picture before launch.

Official Sources Used for This Guide

This guide draws on the official Rockstar Games website, the Rockstar Newswire, both official trailers, and official promotional screenshots and artwork released by Rockstar Games. The community-built Mapping Project, State of Leonida, is treated as a separate, clearly labeled source throughout, since it represents fan reconstruction rather than confirmed Rockstar material.

Frequently Asked Questions

Is there a confirmed GTA 6 map?

No. Rockstar has confirmed the state of Leonida, Vice City as the main city, and six named regions, but has not released a full map or an official size figure.

Is GTA 6 map bigger than GTA 5?

Almost certainly, based on community estimates, though there is no official confirmation. Estimates commonly range from 2 to 3 times the size of GTA V’s confirmed 75.84 km² map.

Is GTA 6 map bigger than RDR2?

Likely, based on the same community estimates, though RDR2’s own size varies by source (commonly cited around 75 km²) and GTA 6 has no official figure to compare against directly.

GTA 6 map size in km?

Unconfirmed. Community estimates range from roughly 100 to over 200 square kilometers, with 125 km² cited most often as a rough midpoint.

What city is GTA 6 based on?

Vice City is based primarily on Miami, Florida, with the wider state of Leonida drawing from other parts of Florida, including the Keys, the Everglades, and the Gulf Coast.

Is Vice City the whole map?

No. Vice City is the main city, but Leonida includes five other confirmed regions beyond it: Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park.

How many regions are confirmed?

Six: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park.

What is Leonida?

Leonida is the fictional US state where GTA 6 takes place, Rockstar’s modern reimagining of Florida.

What is the GTA 6 Mapping Project?

A fan-run effort called State of Leonida, led by community members Sauco505 and Yani, that reconstructs Leonida using trailer analysis, leaked coordinates, and screenshots. It is not an official Rockstar product.

Is there an official GTA 6 interactive map?

No. The interactive maps available online are all community-built, not released by Rockstar Games.

Is GTA 6 map leaked?

Partially. The September 2022 leak revealed early coordinate data and confirmed the Vice City and Leonida setting, but a full, official map has never leaked or been released.

What is Gloriana?

A neighboring state referenced through license plates and road signs in trailer footage. Its existence in the game’s fiction appears real, but it has not been confirmed as playable.

Is Gloriana playable?

Not confirmed. Rockstar has not stated whether players can travel there.

Why does the community map look different from Rockstar’s?

Because the community map is a reconstruction built from limited evidence, trailer frames, coordinates, and screenshots, not an actual developer file. Different mapping teams interpret the same evidence differently, which is why versions vary.

Why hasn’t Rockstar released the full map?

Rockstar has never released a full map ahead of launch for any mainline GTA title. Full maps typically arrive at or after release, once the game ships and players can explore it directly.

Will GTA 6 have enterable interiors?

Yes, in some capacity, though the exact number is unconfirmed. Community and leak-based estimates suggest over 700 enterable locations, but Rockstar has not confirmed a specific figure.

Is GTA 6 going to be 300GB?

Not confirmed, and likely an overestimate. Credible estimates point to somewhere under 200GB at launch, with rumors of 300GB or higher generally considered unreliable.

How many hours will GTA 6 take to complete?

Unconfirmed. Rumors have ranged from roughly 200 to 500 hours depending on what counts as completion, but Rockstar has not released an official estimate.

Conclusion

What Rockstar has confirmed about the GTA 6 map is short and certain: the state of Leonida, Vice City as its center, and six named regions. Everything past that, the size, the counties, the full list of landmarks, comes from a genuinely impressive but unofficial community reconstruction built on trailers, screenshots, and a leak from years before either trailer existed. Both pictures matter. Only one of them is confirmed.

Bookmark this page. As Rockstar releases new screenshots, a third trailer, or closer-to-launch marketing, this guide gets updated with the official source, not a guess.